Project Reboot AI turns a sentence into thumbnails, icons, GUI sets and 3D models — then injects them straight into Roblox Studio through the Reboot plugin. No Photoshop. No Figma. No waiting.
The whole loop lives inside Studio. Describe it, let the core render it, and it lands in your place ready to use.
Describe the asset in plain language — “sci-fi blue inventory panel with glowing borders.” Queue as many as you want.
The Reboot model stack picks the right generator, locks your style reference, and returns a clean, game-ready result in seconds.
The plugin drops the asset straight into your selection — image, GUI tree or 3D mesh — with full undo support.
One console for every 2D and 3D asset in your game — consistent, editable, export-ready.
Upload any screenshot as a style reference. The core locks your palette, borders and lighting across every asset it makes.
Inventory panels, HUDs, health bars, skill icons and buttons — generated together so they stay visually consistent.
Turn a description into a PBR mesh with materials, exported as GLB or loaded straight into Studio as an asset.
Tune layout, colors, text overlays, borders and padding right in the console. Regenerate just the part you don’t like.
Download PNGs, bulk-export as ZIP or GLB, or push directly into Roblox Studio through the Reboot plugin.
A purpose-built set of generative models trained on game-UI patterns, so the output looks right the first time.
Every generation is routed to the model built for it. Here’s the full roster running behind the console.
High-fidelity diffusion model for Roblox thumbnails, ad creatives and GFX. Tuned for high CTR compositions.
Transparent-background generator for skill icons, shop items and badges with crisp edges at small sizes.
Structured layout model that emits a full Instance tree — Frames, buttons, labels — ready for the Studio plugin to build.
Text- and image-to-3D generator producing watertight PBR meshes with materials, export-ready as GLB or Roblox asset.
Analyses an uploaded screenshot for palette, lighting and border treatment, then conditions every other model to match.
The language model that reads your prompt, expands it with game-dev context, and routes the job to the right generator.
Install the Reboot plugin and the whole platform lives in a panel next to your Explorer. Generate and place assets without ever leaving your place.
Create a free account, grab your API key, and drop the plugin into Studio. Your first generations are on the house.